All HOTT courses are available face-to-face, remote-live, on-demand or on-site at your facility.
This hands on C++ training course presents a thorough introduction to object-oriented programming in C++ for experienced C programmers. The central concepts of C++ syntax and style are taught in the context of using object-oriented methods to achieve reusability, adaptability and reliability. Emphasis is placed on the features of C++ that support abstract data types, inheritance, and polymorphism. Students will learn to apply the process of data abstraction and class design. Practical aspects of C++ programming including efficiency, performance, testing, and reliability considerations are stressed throughout. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.
Students will learn:
- Writing procedural programs using C++
- Using private, public and protected keywords to control access to class members
- Defining a class in C++Writing constructors and destructors
- Writing classes with const and static class members
- Overloading operators
- Implementing polymorphic methods in programs
- Writing programs using file I/O and string streams
- Using manipulators and stream flags to format output
- Using the keyword template to write generic functions and classes
- Writing programs that use generic classes and functions
- Writing programs that use algorithms and containers of the Standard Library
- Using algorithms and containers of the Standard Library to manipulate string data
- Using try() blocks to trap exceptions
- Using catch() blocks to handle exceptions
- Defining exceptions and using throw to trigger them
Course Prerequisites: Prior programming experience with C.
Course Overview
Moving from C to C++
- New Compiler Directives
- Stream Console I/O
- Explicit Operators
- Standard Libraries
- Data Control Capabilities
Handling Data
- New Declaration Features
- Initialization and Assignment
- Enumerated Types
- The bool Type
- Constant Storage
- Pointers to Constant Storage
- Constant Pointers
- References
- Constant Reference Arguments
- Volatile Data
- Global Data
Functions
- Function Prototypes and Type Checking
- Default Function Data Types
- Function Overloading
- Problems with Function Overloading
- Name Resolution
- Promotions and Conversions
- Call by Value
- Reference Declarations
- Call-by-Reference and Reference Types
- References in Function Return
- Constant Argument Types
- Conversion of Parameters Using Default Initializers
- Providing Default Arguments
- Inline Functions
Creating and Using Objects
- Creating Automatic Objects
- Creating Dynamic Objects
- Calling Object Methods
- Constructors
- Initializing Member consts
- Initializer List Syntax
- Allocating Resources in Constructor
- Destructors
- Block and Function Scope
- File and Global Scope
- Class Scope
- Scope Resolution Operator ::
- Using Objects as Arguments
- Objects as Function Return Values
- Constant Methods
- Containment Relationships
Dynamic Memory Management
- Advantages of Dynamic Memory Allocation
- Static, Automatic, and Heap Memory
- Free Store Allocation with new and delete
- Handling Memory Allocation Errors
Controlling Object Creation
- Object Copying and Copy Constructor
- Automatic Copy Constructor
- Conversion Constructor
Inheritance
- Inheritance and Reuse
- Composition vs. Inheritance
- Inheritance: Centralized Code
- Inheritance: Maintenance and Revision
- Public, Private and Protected Members
- Redefining Behavior in Derived Classes
- Designing Extensible Software Systems - Syntax for Public Inheritance
- Use of Common Pointers
- Constructors and Initialization
- Inherited Copy Constructors
- Destructors and Inheritance
- Public, Protected, Private Inheritance
Streaming I/O
- Streams and the iostream Library
- Built-in Stream Objects
- Stream Manipulators
- Stream Methods
- Input/Output Operators
- Character Input
- String Streams
- Formatted I/O
- File Stream I/O
- Overloading Stream Operators
- Persistent Objects
Introduction to Object Concepts
- The Object Programming Paradigm
- Object-Orientated Programming Definitions
- Information Hiding and Encapsulation
- Separating Interface and Implementation
- Classes and Instances of Objects
- Overloaded Objects and Polymorphism
Templates
- Purpose of Template Classes
- Constants in Templates
- Templates and Inheritance
- Container Classes
- Use of Libraries
Strings in C++
- Character Strings
- The String Class
- Operators on Strings
- Member Functions of the String Class
Exceptions
- Types of Exceptions
- Trapping and Handling Exceptions
- Triggering Exceptions
- Handling Memory Allocation Errors
C++ Program Structure
- Organizing C++ Source Files
- Integrating C and C++ Projects
- Using C in C++
Reliability Considerations in C++
- Projects
- Function Prototypes
- Strong Type Checking
- Constant Types
- C++ Access Control Techniques
Polymorphism in C++
- Definition of Polymorphism
- Calling Overridden Methods
- Upcasting
- Accessing Overridden Methods
- Virtual Methods and Dynamic Binding
- Virtual Destructors
- Abstract Base Classes and Pure Virtual Methods
Multiple Inheritance
- Derivation from Multiple Base Classes
- Base Class Ambiguities
- Virtual Inheritance
- Virtual Base Classes
- Virtual Base Class Information
Declaring and Defining Classes
- Components of a Class
- Class Structure
- Class Declaration Syntax
- Member Data
- Built-in Operations
- Constructors and Initialization
- Initialization vs. Assignment
- Class Type Members
- Member Functions and Member Accessibility
- Inline Member Functions
- Friend Functions
- Static Members
- Modifying Access with a Friend Class
Operator Overloading
- Advantages and Pitfalls of Overloading
- Member Operator Syntax and Examples
- Class Assignment Operators
- Class Equality Operators
- Non-Member Operator Overloading
- Member and Non-Member Operator Functions
- Operator Precedence
- The this Pointer
- Overloading the Assignment Operator
- Overloading Caveats
The Standard Template Library
- STL Containers
- Parameters Used in Container Classes
- The Vector Class
- STL Algorithms
- Use of Libraries