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Intro to UX for Games

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Quality user experience (UX) design is crucial for avoiding mechanics, interfaces, and situations that frustrate players. What can we learn from UX design to make video games more usable, and therefore more engaging? Catt Small, a UX Designer and game maker, will share UX design techniques.  Design has become a major differentiator — see Dots and Monument Valley — because it leads to better user retention and more sales. Great visual design...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Writing for Sci-Fi, Fantasy & Horror Game Worlds

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Interested in science fiction, fantasy, and/or horror for your next game? Here's a writing workshop to get you started on populating your world with monsters, creatures, aliens, fantastical beasts, and more! Learn how to avoid pitfalls and clichés in genre fiction and discover how the story of the game world adds depth and coherency.  Be prepared to write during the workshop. Existing story ideas are welcome, but not necessary, because writing...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Legal Issues for Game Developers 101

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Running your own game studio is hard enough without worrying about the host of legal needs every game developer encounters as they build their company. Come join Chris, a New York Gaming Attorney as he walks you through what every Developer should know about legal issues, but is afraid to ask.  Chris Reid has been working on Intellectual Property and Technology law his entire legal career and has been exclusively serving game developers in...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!
Free
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Writing Immersive Game Worlds

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Worldbuilding is an essential step in developing immersive, compelling stories and games. Even if your game doesn't have characters or a plot, it probably has a world of some kind. How do you create a cohesive, engaging world that feels like a place your players will want to spend time in? And how do you make it fresh and original without rehashing familiar tropes?  In this class, we'll discuss basic worldbuilding strategies that work for any...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Writing Interactive Dialogue For Narrative Games

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

This is a hands-on writing class designed to help students improve their dialogue-writing skills and learn how to make dialogues interactive. A key component in narrative based games is the ability to engage characters in dialogues, which in some cases can alter the course of the story. Too often, however, dialogue in games is overlooked in favor of other elements. This writing workshop will cover the basics of writing believable dialogue, examine...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Basics of Narrative Design for Games

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Many believe not all stories make for great gameplay, citing decades of awful movie-to-game adaptations as proof. Video games are better at modeling physical concepts like running or jumping than dramatic concepts like betrayal or seduction. It would take advanced artificial intelligence and expensive photorealistic graphics to achieve the emotion and impact we associate with novels, films, theater, or comics. So why not just stick to what games...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Make Super Cool GIFs

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Learn to make animated gifs.  In this class, you will learn how to:  – Animate static images  – Export and loop video clips  – Format and optimize gifs Students will bring a static image or video clip to class, which they will have turned into a simple animated gif by the end of the class. We will look at examples of excellent gif design, present best practices (e.g. file size, animation speed, colors, etc.), go through...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Educational Game Design Workshop

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

This is a bi-monthly game design workshop where students can bring their in-progress educational games for feedback and suggestions. Each class will address a cluster of topics in educational game design (game mechanics, UI/UX, pedagogy) but we will focus mostly on your goals and ideas. If you don't already have a game in development, we can work together to find a way to take whatever subject you are passionate about and find the game in that...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!
$110

5 sessions

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Advanced Unity Scripting

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

C# scripting in Unity has a lot of power under the hood, but it can be difficult to discover it and figure out how to use it. In this workshop, we will go beyond the basics and look at advanced ways to make your programs more efficient, expressive and easier to debug. We will also examine ways to leverage the MonoDevelop environment to increase your productivity.  Featured Topics  Coroutines  Code attributes  Examining MonoBehaviour ...

(68) Advanced 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Selling Your Game - Marketing to Analytics

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

There's more to the art of game development than just making a good game: there's the totally separate art of selling your game. Direct sales, bundles, distributors, and publishers represent a vast yonder of money-making potential and can be murky to navigate whether it's you're a seasoned developer or getting prepared for your first commercial release. This course will go over different ways of selling your game and looking at both the how and why...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Indie Game Trailers & Screenshots 101

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

You’ve made your game and filled with all of the art, sound and great design that you could stuff it with. To tell the world about your game you need two things: screenshots to grab people’s attention, as well as high quality videos to show them what your game is all about. It sounds simple, but just like game making, creating videos and screenshots that present your game in the best light can be tough, even if you know the basics of video/screen...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Virtual Reality - Oculus Rift + Unity

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

You've heard about the Oculus Rift – But did you know that with pretty basic Unity knowledge you can create an out-of-the box virtual reality experience? In this hands-on class, we'll show you how to get started.  We'll start off by helping you get set up with Unity and the Oculus Rift. We will show you where to get the necessary tools, and teach you best practices for building a compelling VR game. This will include going through code samples...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Creating Sound Effects for Games

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

We all know the importance of audio in games. With great sound effects, a game's world can really come alive. But with poor sound effects, the entire presentation can fall flat. Knowing that, it can still be difficult to find the right sound effects for your game. For an indie developer, the options are using stock sounds from a library, or hiring a sound designer. But with the first option, we run into a risk of having sounds that don't exactly...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

An Intro to Drawing Pixel Art

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Pixel art has become the go to for many game creators of late for a variety of reasons including nostalgia and a perception of ease of creation. This art often comes with a bad rap of it being something only lazy and me-too artists use as well, especially in a more and more cluttered marketplace. The art of creating great still pixel art is tough to master, as the difference in skill and quality can be very evident across the swath of independent...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Unity Shaders 101

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Have you ever wondered what a shader is? Have you ever wanted to write one but had no idea where to start? In this class, you will learn the basics of shaders in Unity, starting with a quick review of some of the important math topics. We will then go over a few basic shaders to get you started, and talk briefly about some of the important lighting models that exist, and also cover some techniques to help you get started debugging shaders. ...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Game Design for Non-Programmers

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

The goal of this class is to demonstrate the variety of skill sets that are used in the game industry today, while focusing specifically on how UX designers can be a valuable resource for studios and game developers. Class Description A huge barrier to Game Design is the ability to code. In this session, we will talk about the ways in which a person can work on a game without touching code. Fundamentals in the design process, user testing,...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

How to Design a Puzzle Game

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Students will leave with a high-level understanding of how our brains handle puzzles and a clear language of the range of properties of puzzle games. Class Description What makes a good puzzle game, and why? How do I make one and make it GOOD? Let's approach the art and science of puzzle game design through the unstoppably cool lens of human cognition. By framing the ways our brains solve problems, we’ll get a clear look into the fundamental components...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Kickstarter 101: The Basics

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Come learn the basics of running a Kickstarter project from someone at Kickstarter! Games Outreach Lead, Anya Combs, will walk you through the basics of starting a project including how to launch, when to launch, and what you need to do before you launch. Featured Topics Topics will include: Starting a project What to do before launching Funding goals Kickstarter videos Rewards Promotions and features Fulfillment About the Instructor ...

(68) All levels 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!
Free
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Intro to Unreal Engine 4

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

Learn how to make your first game in Unreal Engine 4 and navigate its interface. Class Description Unreal Engine is a great and popular tool for creating games that get published onto a variety of platforms. We will cover a number of topics by creating a simple collect them all game to help you get comfortable with the interface. Join us and learn how to make your first game in Unreal Engine 4. Featured Topics Intro to Unreal interface Navigation...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!

Epic's Unreal Engine 4

Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY

During this lecture/presentation, Epic Game’s Director of Education and Learning Resources, Luis Cataldi, will build an Unreal Engine scene and share many useful tips and tricks to improve production workflows. Once assembled, Luis will add base gameplay, lighting, materials, and rendering tweaks while reviewing many of the key “need-to-know” features of the UE4. Additional focus will be given to the Post-Process settings...

(68) Beginner 18 and older
This class isn’t on the schedule at the moment, but save it to your Wish List to find out when it comes back!
Free
Gift it!

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Reviews of Playcrafting NYC

(4.3-star rating across 68 reviews)
  • Game Law for Indies

    Matthew C. • May 19, 2020
  • Unity Basics: From Nothing to Flappy Bird in 2 Hours

    Michelle P. • April 23, 2020
    This is a fast-paced course that gives the learner a glimpse into what Unity is capable of. It was a real eye-opener that encouraged me to learn more on my own. The instructor was knowledgeable and able to answer questions on the fly. I’m giving the class four stars rather than five because students need to be warned that the class is best viewed with a dual monitor setup. Don’t try this on a 12” ultra book. A single monitor setup will hamper your ability to view the class and work in Unity at the same time.
  • Breaking into Game Design with Unity

    Liron M. • November 29, 2017
  • Breaking into Game Design with Unity

    Anonymous • November 23, 2017
    I couldn't find the class, the location was very vague in the description. No one answered when I tried to contact them to find out where it was. Total waste of time.
  • Breaking into Game Design with Unity

    Maurice W. • November 22, 2017
  • Epic's Unreal Engine 4

    Jeffrey W. • October 19, 2017
  • Class: Creating games with Phaser.io

    Anonymous • October 13, 2017
  • Breaking into Game Design with Unity

    Anonymous • July 18, 2017
    The instructor was great and I was able to learn a lot. Unfortunately, in the class description there was no mention to bring your laptop which made it difficult to follow.
  • Designing Games for Impact

    Anonymous • July 6, 2017
    Waste of time and money. The teacher was completely unprepared. The class barely even touched on the supposed theme of "learning to design socially meaningful and artistic games" - the teacher instead wasted the first half hour on explaining extremely basic visual concepts like how curvy lines versus straight lines might make you feel... how circles are the opposite of triangles, etc., using a basic PowerPoint presentation she said she found somewhere online, and then showing us a couple of clips on YouTube that vaguely demonstrated some of these principles. Why? I've no idea. She did eventually begin to show us two examples of "serious games," but had to cut both demos short because her iPad was running low on battery. She did not provide meaningful commentary on either game, or mention what lessons might be learned.
  • Writing Immersive Game Worlds

    Ebony H. • June 15, 2017
    The instructor was great! I enjoyed the exercises and the examples given. I left the class feeling very confident in knowing how to apply these tips and methods in my own writing projects.
  • Learn Unity in 8 Weeks

    Tara G. • June 14, 2017
  • Kickstarter 101: The Basics

    Anonymous • May 11, 2017
  • Writing for Sci-Fi, Fantasy & Horror Game Worlds

    dio C. • May 2, 2017
    Thank you for the insightful class and fun practices. Dio
  • Role-Playing Game Design

    Jeffrey E. • April 25, 2017
  • Adventure Game Design

    Jane P. • April 13, 2017
  • Breaking into Game Design with Unity

    Justin C. • April 11, 2017
  • Role-Playing Game Design

    Jack G. • April 6, 2017
    Our instructor was great! Very knowledgeable and good at explaining all the concepts he covered. This was also a good interactive course (not a lecture) with plenty of activities and chances to discuss. I'd definitely take another course from this teacher again.
  • Breaking into Game Design with Unity

    Mylenna S. • April 5, 2017
  • Game-Based Learning in Action

    Anonymous • March 14, 2017
  • Business of Indie Games

    Jaehyun K. • November 1, 2016

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