Playcrafting NYC
Classes in NYC
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Class: Creating games with Phaser.io
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Curious about game development in JavaScript? Ever wanted to create your own games, but don’t know where to start? In this workshop, we’ll teach you everything you need to know to create your first JavaScript game using Phaser.io! Prior experience useful, but not required.
Breaking into Game Design with Unity
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Have you ever wanted to create your own games, but don’t know where to start? In this workshop we’ll teach you everything you need to know to create your first game using the popular Unity game engine. No experience required!
Pop-Up VR Game Studio
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
The first VR experience I ever made, back in 2013, just after the release of the first Oculus DK1, was called RiftChopper. In just a few short sessions I made a very compelling helicopter style flight experience which I brought up to the first public Oculus event where it was one of the best experiences on display. Together, we will remake a similar experience, focusing on an Oculus Rift playable experience, but in a way...
Creating an Art Portfolio for the Game Industry
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
This class will prepare students to create the best portfolio they can make, and to keep enhancing it with time. A portfolio is an absolute must for those wanting to get a visual arts job in the game industry, but there are a lot of misconceptions and mistakes that job-seekers make when putting together their first online portfolio. Where do I start? Who will look at my portfolio? What should I include? How many works do I include? How important...
3D Model and Print Your Own Game Pieces
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Are you interested in exploring 3D printing for your next game idea? Curious about what materials and printing methods could apply to your dream project? Laurie Berenhaus, digital fabrication designer and educator, will take you through step-by-step from creating a 3D file to navigating available resources for printing. This class will cover common 3D printing methods and materials used in games, and the core concepts behind 3D modeling for...
Marketing for Game Developers - Stand Out on App Stores
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
How do you approach marketing for your game? What is the best way to stand out on the App Store? Do you know the best ways to communicate to your target audience? As a developer, it’s possible that you have been so focused on creating your game, that these essential questions have not been considered, or are not easy to answer. This class will provide students with the necessary skills on how to effectively and efficiently market your game - not...
Game-Based Learning in Action
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
In this class, we’ll break down the parts of a game in order to understand how to create powerful learning experiences through games and play. Students will engage in a hands on game design challenge, going through the design process from start to finish and experiencing the importance of playtesting and observation in game design. Featured Topics Games and Learning Design Thinking in Education
Designing Games for Impact
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Learn to design socially meaningful and artistic games. Video games can change lives. Learn how to design socially meaningful and artistic games that touch upon real-life issues in various fields, from healthcare to education to training simulations. Discover how to create memorable entertainment games by expressing themes that make players really think. Elevate your game to greatness. Featured Topics: Writing a Personal Credo The...
Deep Dive: What PR Can Do for You
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
In this session, John will outline a simple process you can use to identify your PR opportunities and put your own campaign in play. PR is often misunderstood - what might come to mind are stylish people partying or shady spinsters manipulating review scores. The reality is far different: at its core, PR is a tool that can be used strategically to pursue a number of outcomes - whether that means growing a fanbase, increasing purchases, getting...
Interactive AR with Unity 3D and Qualcomm's Vuforia
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
Learn some tools and techniques to get up and running with your first AR app. Ever wondered how to create an augmented reality app? With Unity 3D and Qualcomm's Vuforia, you can now bring your 3D world and creations to life. Using an Android or iOS device with a camera, you can track targets and project 3D on top of them.
Paper Prototyping Common Core Educational Games
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
Learn about prototyping educational games. There's much more to creating a successful educational game than "gamifying" a worksheet or offering play as a reward for unfun tasks. Deidre takes the hands-on approach in this Deep Dive, helping you select a standard pulled from the Common Core and guiding you through the creation of a paper-based prototype game to teach that concept. After a discussion of concepts, attendees will break into teams,...
Deep Dive: I Raised 200K on Kickstarter
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
Learn about kickstarting campaigns for Gun of Icarus. Muse Games has run multiple successful Kickstarter campaigns for Guns of Icarus, raising more than $200,000 in the process and drawing in thousands of users. Howard Tsao will briefly discuss the anatomy of their campaigns, the experiences and lessons from running two campaigns for the same game, messaging, physical gifts yes or no, and fulfillment. After that will be a moderated Q&A conversation...
Mobile Apps & Games Showcase Night
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
Learn what you need to know to win in today's market We're very excited to partner with mobile week to bring you an awesome mobile-game themed event. Mobile Week has been generous enough to offer members exclusive free tickets to this event. You may recognize some of the top indie talent from our Demo Nights and Playtest Nights among the presenters. Come out, listen to some great conversations about mobile gaming, and help our community members...
NYC Games Forum: September Demo Night
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
The Games Forum is the place to see the newest independent games being built in Boston and network with the people who built them. Each month, we get together to watch five awesome demos and eat pizza. We're doing it again this month at Microsoft. Join our community of game developers, designers, creatives, investors and more building across multiple platforms and genres.
A Crash Course in Analog Game Design
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
If you’re a novice interested in designing any sort of game, be it a AAA MMORPG, an interactive theatre piece in a loft in Brooklyn, or a tiny card game for use in a classroom, this class is designed for you. We will draw from a variety of sources to look at some of the fundamental theoretical underpinnings of game design, try out a few short titles, and spend the rest of the time conceptualising and prototyping and playtesting new analog...
2D Character Design
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Characters are the way people relate to a game or brand and with good character design, can take on a life of their own. A character is defined by their both their appearance and actions, and can be cute or weird, good or evil, but needs to relate to the audience in some way. Even simple puzzle games can benefit from having a little character. The class will be split into two parts. First, there will be an intro presentation on the conceptual design...
Kinect & Unity 3D
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Kinect v2 allows for players to use their bodies in physical space as controllers with more precision than ever before. Now's your chance to learn how to integrate Kinect functionality into your games through Unity 3D, today's most popular game engine! In this free sponsored class, Jason Walters from Microsoft will walk you through setting up Kinect, integrating it with Unity and establishing skeletal data as an input source for your games. We'll...
Intro to GameSalad
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Learn the ins and outs of GameSalad as a simple way to make games without prior coding experience. Students will build a simple game in class that will be able to be uploaded to any mobile device. This class will give students an introduction to the GameSalad software in order to craft a full game for export to mobile devices. It will introduce students to the basic programming logic and functionality needed to build games using this tool. There...
Kickstarter Planning and Budgeting
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Kickstarter Planning and Budgeting: There have been many high-profile Kickstarter successes-- and failures-- in recent years, with games in particular finding a new avenue of funding. Find out if crowdfunding is right for your game, and the risks and benefits associated with running a campaign! Topics include: How to research successful-- and failed-- campaigns prior to preparing your own Your audience and hype-building The unavoidable public...
Idea to Reality - Planning Strategies for Game Dev
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
How do you approach game development? How do you turn your ideas into actual games? How do you get an idea in the first place? How do you stay motivated enough to finish your game? This class will provide students with exercises and tools for developing realistic game design goals. This class is appropriate for students who want to make a game but don't know where to start, as well as seasoned game developers who want to learn new tools for developing...
Reviews of Playcrafting NYC
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Game Law for Indies
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Unity Basics: From Nothing to Flappy Bird in 2 Hours
This is a fast-paced course that gives the learner a glimpse into what Unity is capable of. It was a real eye-opener that encouraged me to learn more on my own. The instructor was knowledgeable and able to answer questions on the fly. I’m giving the class four stars rather than five because students need to be warned that the class is best viewed with a dual monitor setup. Don’t try this on a 12” ultra book. A single monitor setup will hamper your ability to view the class and work in Unity at the same time. -
Breaking into Game Design with Unity
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Breaking into Game Design with Unity
I couldn't find the class, the location was very vague in the description. No one answered when I tried to contact them to find out where it was. Total waste of time. -
Breaking into Game Design with Unity
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Epic's Unreal Engine 4
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Class: Creating games with Phaser.io
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Breaking into Game Design with Unity
The instructor was great and I was able to learn a lot. Unfortunately, in the class description there was no mention to bring your laptop which made it difficult to follow. -
Designing Games for Impact
Waste of time and money. The teacher was completely unprepared. The class barely even touched on the supposed theme of "learning to design socially meaningful and artistic games" - the teacher instead wasted the first half hour on explaining extremely basic visual concepts like how curvy lines versus straight lines might make you feel... how circles are the opposite of triangles, etc., using a basic PowerPoint presentation she said she found somewhere online, and then showing us a couple of clips on YouTube that vaguely demonstrated some of these principles. Why? I've no idea. She did eventually begin to show us two examples of "serious games," but had to cut both demos short because her iPad was running low on battery. She did not provide meaningful commentary on either game, or mention what lessons might be learned. -
Writing Immersive Game Worlds
The instructor was great! I enjoyed the exercises and the examples given. I left the class feeling very confident in knowing how to apply these tips and methods in my own writing projects. -
Learn Unity in 8 Weeks
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Kickstarter 101: The Basics
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Writing for Sci-Fi, Fantasy & Horror Game Worlds
Thank you for the insightful class and fun practices. Dio -
Role-Playing Game Design
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Adventure Game Design
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Breaking into Game Design with Unity
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Role-Playing Game Design
Our instructor was great! Very knowledgeable and good at explaining all the concepts he covered. This was also a good interactive course (not a lecture) with plenty of activities and chances to discuss. I'd definitely take another course from this teacher again. -
Breaking into Game Design with Unity
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Game-Based Learning in Action
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Business of Indie Games